So, while I am right now restricted to Blender, I will be making attempts at grabbing Realflow, for fluid simulations (the company Scanline doesn't sell its high end Flowline software (viewed in almost every movie ever made. Ex: the flamethrower part of Iron Man), so I'm stuck with Realflow) as well as a five and a half thousand dollar suite with Maya in it (not that I'm making any active attempts to pay for this software to acquire it).





